Gartner analysts made 10 predictions concerning the information industry


Analyst firm Gartner has published ten key predictions as to how the information technology industry will develop in the coming years.

According to Gartner, the application of augmented reality, an example of which is the game Pokémon GO, will gain popularity. This will lead to the blurring of the boundaries between the real and digital worlds. By 2020, 100 million consumers will make purchases using augmented reality applications.

At the same time it will reduce the role of the displays in the interaction between man and machine. By 2020, 30% of access to network resources will be used by a voice interface, as is the case now in the Google Home devices and Amazon Echo.

Brands understand that the effect of the presence of corporate mobile applications does not justify investment. As a result, by 2019, 20% of them will refuse such applications.

The introduction of digital technology will compensate for inherent human irrational factors in routine work. By 2020 algorithmization “change for the better” behavior on the job for more than a billion people. In particular, this effect will be achieved through operational support of human knowledge needed in a particular situation.

By 2022 the business was built on the use of chain blocks transactions will grow to $ 10 billion. The advantages of this technology include analysts transparency, high degree of protection, the ability to reduce transaction costs and accelerate their implementation.

By 2021, 20% of the average individual activity will be in some way connected to at least one of the seven major “digital company»: Google, Apple, Facebook, Amazon, Baidu, Alibaba and Tencent.

By 2019, every dollar invested in innovation at the level of ‘ideas’, would require another seven at the stage of implementation and deployment of solutions.

By 2020, the Internet of Things data will occupy less than 3% of the volume storage put into operation. Although at that time the world will be deployed 21 billion endpoints IoT, during the year is expected to drive the total volume shipped 900 EB. Indications IoT discrete sensors occupy only 0.4% of this volume, data media sensors – 2%.

By 2022, the use of IoT will save in both consumer and business segments of $ 1 trillion per year.

By 2020, 40% of employees will be able to reduce healthcare costs due to carrying physical activity trackers. The idea is that businesses will hire experts in physical training and include the use of trackers in insurance programs to motivate employees in maintaining good physical fitness and reduce health risks.

Source: to Gartner

to Gartner

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